I don't know where I should ask this, so I do it here as it relates many books of the series.
As simple the FF's rules are, I still can't find grip on something. My problem is when statistics come from equipments.
Let me explain my problem through an example:
So, my Basic Skill is 10 for making things simple.
I damage my other-then-weaponhandling arm (let it be the left arm for being shorter), so I loose the usual 1 skillpoint.
Now I find a magic armor / word /amulet (take your pick), what gives me 1 skillpoint. The text does NOT say with this my Actual Skill can overlap the Basic (aka. Maximum) Skill score. So I don't get any rise, do I?
Now assume before I find that magic armor.
Also assume I damage my non-weaponhandling arm (let it be the left arm for being shorter), for what I loose the usual 1 skillpoint.
Finally assume I have a Potion of Skill (regenerates skill to its maximum).
What will happen NOW?
I see no less then three alternatives:
1) I cut my arm, then pick up the armour. The additional skillpoint is a onetime bonus. I can safely remove my armour (and wear my nonmagical old leather), as my arm got regenerated.
2) I cut my arm, then pick up the armor. The additional skillpoint comes from the item, so after I picked up the armor when I drink the Potion of Skill, the Potion will not have any use (as my Actual Skill matches my Base Skill). After I drank the Potion, when I remove the Armor I loose the skillpoint as it depends on the item.
3) I cut my arm, then pick up the armour, then I drink the potion. MY OWN Actual Skill rises back to its maximum, so the removement of the armour will not hurt me.
Someone could solve my dilemma?