IN THE FOOTSTEPS OF A HERO by VICTOR CHENG

AMATEUR ADVENTURE DESCRIPTION:

We are proud to present this exclusive and original amateur adventure on the Official Fighting Fantasy™ Gamebook's web site, written by Victor Cheng.

BACKGROUND

Adventure has forever been a distant thought for one like you. You are not a Warrior. You are not a Wizard. You are simply a young lad working at the stables in Port Blacksand, under the care of your guardian-tutor, the stableman.

A kind and goodly fellow, the stableman has looked after you for more than a decade, teaching you to ride and take care of horses. You have worked hard, receiving only meager wages for your exhausting duties. But you have no complaint, for the stableman, himself, is scratching a living. Nonetheless, you are still well fed and allowed to stay in a small living area above the stables, which is ultimately better than the grubby inns of Blacksand. Best of all, the stables overlook a training ground.

Some time ago, a sergeant of the despicable City Guard, deemed it necessary to train and discipline Lord Azzur’s troops. The idea didn’t get very far, of course. Most of the soldiers merely lazed around or sat yawning with boredom till each session was over. The sergeant left the city without ever knowing of his greatest pupil.

From a young age, you have dreamt of an adventurous life in the outside world but felt too unprepared. In the time you had to spare, you would constantly spy on the training ground from your window upstairs when a session was in progress. You watched, learned then practiced the art of swordplay and combat maneuvers in the confines of your room.

Years past..

Now, growing into adulthood, you find that your arduous work has built up your strength and confidence. What’s more, you require less sleep to regain energy, and that means more hours to continue your self-training. Soon you will be ready to join the world’s heroes on a path of adventure.

AUTHORS NOTES

Food and Water

Every adventuring warrior knows that food is vital as a form of sustenance. You begin with no meals but you may find opportunities to obtain some. However, there is one point to remember in using these vital supplies: the text shall instruct you to eat a meal at certain times in your adventure. This means you’ll have to erase one meal automatically without gaining STAMINA! Venturing into any adventure may prove arduous indeed; therefore you need food just to keep your strength up. This then leads to a second possibility: if you have no provisions and the text tells you to eat a meal, you must reduce your STAMINA by 3 points! Any other time you eat a meal, you may restore 4 lost STAMINA points, except during combat or when performing any other similar action.

Equipment

You will start your adventure with no possessions other than your rusty short sword, but you may find or buy other items during your travels.

Hints on Play

This adventure is dangerous. You might well fail on your first attempt. Make notes and draw a map as you explore - this map will prove invaluable when making further forays in this adventure, and it will enable you to progress more rapidly to unexplored sections. Remember: when you are traveling through any environment, it is a good idea to make a note of where such encounters lie in the adventure ahead, including useful objects and information to aid you on your dangerous quest. Be wary about testing your Luck, unless a paragraph instructs you to do this! When it comes to fights, you should Test your Luck only to keep yourself alive if an opponent's blow would otherwise kill you. However, be warned! If you decide to use Luck in this way, be certain your adversary is worth it- Luck points are precious!

You start this mission with very few possessions, but will be given opportunities to collect food, weapons, and items. However, choose your equipment carefully - although many are precious or magical, others are red herrings and of no real value at all. You will soon realize that paragraphs make no sense if read in numerical order. It is essential that you read only the paragraphs you are instructed to go to. Reading other sections lessens the excitement and surprise during play. The only true way to success in this adventure involves minimal risk; even if your character scores are low, you should be able to find magical artifacts and weapons that may increase your chances of victory in battle.

Play Online: Click here to play online - Read Rules: Click here for rules

This item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Fighting Fantasy™ - Wizard BooksŪ.

© Copyright 2003-2008, Fighting Fantasy - Wizard Books®. All rights reserved. No reproduction without permission.
email: mail@fightingfantasygamebooks.com • Site design by Dave A Holt FF Consultant.