Latest Update Monday 28th November 2016
Dragonmeet 2016 and São Paulo Comic Con
Just a quick reminder that Steve Jackson - creator of the Sorcery! series, author of the Fighting Fantasy novel The Trolltooth Wars, co-creator of the Fighting Fantasy series of Gamebooks, co-founder of Game Workshop, and godfather of the UK gaming industry - will be attending Dragonmeet 2016 this Saturday, 3rd December 2016, at the Hammersmith Novotel.
Please visit the Fighting Fantasy stand at Q10 where Steve will be signing copies of his books at lunchtime. And please note that online ticket sales close on Thursday night, so if you don't want to miss out on getting in a much shorter queue on Saturday, get your tickets in advance online here!
Brazilian fans of Fighting Fantasy Gamebooks who happen to be in São Paulo at the weekend, should stop by São Paulo Comic Con, where Ian Livingstone will be appearing.
Latest Update Saturday 12th November 2016
When the Warlock met the Tin Man
Tin Man Games' brand new take on Steve Jackson and Ian Livingstone's classic The Warlock of Firetop Mountain, has been getting rave Reviews from all over the world! With the game having been nominated for an award at this year's Game Connect Asia Pacific (Australia's premiere game development conference) it seemed like as good a time as any to summon the Tin Man himself, Neil Rennison, to Zagor's lair to interrogate... sorry, ask him about his experiences of re-inventing a classic.
The Warlock: How long have Tin Man Games been working on the Fighting Fantasy apps?
Neil Rennison: Blood of the Zombies came out in October 2012 and we will have started work on that a few months before, so around four and a half years!
TW: When it comes to your latest adaptation of The Warlock of Firetop Mountain, of what are you most proud?
NR: I’m most proud of the fact that we got it made in the way that we did. It was a massive undertaking for us to move from our interactive e-book format to a fully realised 3D world and all the content that needed to fill it. Not only that but we designed a brand new combat system that is great to play and we were able to flesh out Zagor’s world to include lots more stories within the mountain – the word count is currently six times larger than the original book and constantly growing as we create updates for the game!
TW: What was the hardest thing to get right/get to work in the game?
NR: There were a whole bunch of technical hurdles we needed to jump over and we certainly didn’t make any of it easy for ourselves! Ultimately when developing a game of this size there are a lot of moving parts that not only need to work on their own, but need to work with each other. With all this going on, we also needed to maintain the soul of the original gamebook whilst attending to the needs of a more modern gaming audience.
TW: If the app was a book how many narrative sections would your version of The Warlock of Firetop Mountain run to?
NR: There are currently 1400 sections in our version of Warlock, but this isn’t really a good measure for the scale of our version of the gamebook. This is because for every section, we have a filter system that changes the text and choices depending on which hero you take into the mountain. This means that for all 15 of our current heroes (with more to come!), many of the sections have multiple paths within them.
TW: Which is your favourite monster encountered in the adventure?
NR: I really love the big monster figurines that take up more than one combat square. I think my favourite has to be the Iron Cyclops, not only because it’s cool to fight, but we had the figurine custom made to match Russ Nicholson’s iconic image. I would love to get that digital model 3D printed one day.
TW: How easy was it to incorporate the Kickstarter backers' ideas into the adventure?
NR: It was actually pretty easy, mainly down to the fact that the backers who pledged at those higher tiers were great to work with. These backers are hardcore FF fans and already know the book inside out as well as understanding the world lore.
TW: What was it like getting Rush Nicholson to return to the project that made him a household name among FF fans?
NR: That was very special indeed. I couldn’t contain my excitement every time a brand new illustration dropped in my inbox! He’s such an iconic illustrator and a very important part of TWOFM’s appeal. Show any adult, who read these books in the 80s, one of Russ’ illustrations and they are instantly transported back to their youth. His work is somehow magical!
TW: Are you planning any DLC material for the game, and if so, what?
NR: Yes! We are looking to support TWOFM with a number of major updates – some free and some paid. A few weeks ago we introduced three new heroes, which were part-created by our Kickstarter backers. We also included some new features such as an art gallery.
We have another major update coming in a couple of weeks called ‘Paperback Heroes’ that includes DLC of three more heroes: Vignor Firestorm, Haldar Eriksson and Ophelia Lapwing. Beyond that we have a big update either later this year or early next year called “Dwarven Resistance”, which will take players into previously unexplored parts of Firetop Mountain and include some new heroes too. We are also planning a Bestiary too in the future so you can take a closer look at those lovely monster miniatures!
TW: Which are your favourite Fighting Fantasy Gamebooks?
NR: Deathtrap Dungeon, House of Hell and just because of the subject matter, Robot Commando.
TW: What can FF fans look forward to next from Tin Man Games?
NR: More TWOFM updates! We’re committed to the game for some time to come, with a port to iOS early next year and the creation of a classic app version of the gamebook using our old engine.
The Warlock of Firetop Mountain is available now from Tin Man Games.
Latest Update Saturday 5th November 2016
Steve Jackson, creator of the Sorcery! series, author of the Fighting Fantasy novel The Trolltooth Wars, co-creator of the Fighting Fantasy series of Gamebooks and co-founder of Game Workshop, will be attending Dragonmeet 2016 on Saturday 3rd December, at the Hammersmith Novotel. (Ian Livingstone will not be in attendance, as he will be attending Comic Con in São Paulo that weekend.)
You can find out more about the event, and the venue, here.
Latest Update Saturday 29th October 2016
Horrifying Reads for Hallowe'en
Many Fighting Fantasy Gamebooks have an overt horror theme, so this Hallowe'en, why not check out one of the following?
The Keep of the Lich Lord
Latest Update Tuesday 11th October 2016
Sorcery! LEGO - After all, why should kids have all the fun?
If you're a fan of LEGO you might be wondering what could possibly make it any cooler than it already is? Well how about if you realised part of Kharé the Cityport of Traps in LEGO?
And here's John Blanche's original artwork for comparison.
Latest Update Thursday 22nd September 2016
Sorcery! 4 is here!
A week since the launch party for the app happened, Part 4 of Steve Jackson's Sorcery! epic - The Crown of Kings - is now available to download for Apple devices, Androids, and desktops.
Latest Update Thursday 15th September 2016
The inkle Interview
Ahead of the Sorcery! 4 preview party later today, the Warlock summoned the team behind the app adaptations of Steve Jackson's seminal gamebook series to the depths of Firetop Mountain for interrogation...
The Warlock: How long have inkle been working on the Sorcery! apps for?
Inkle: We've been working on the Sorcery! series for just shy of four years now, from our first conversations with Steve about ideas for the series, through to wrapping up the final bug-fixes on Part 4's Steam build. It's been a huge undertaking for us as a studio - I think, when we started, we imagined we'd put out one game every six months or so, in fairly faithful fashion, but it quickly became clear that there was an opportunity here to do something much more exciting. So the games have taken a bit longer than we expected! But we're fairly sure they've been worth the wait so far.
We can't wait to get The Crown of Kings
out there - we love the idea of people having the whole adventure to play through and we've been enjoying referencing as many early decisions as possible in the last part.
When it comes to inkle's Sorcery! adaptation, of what are you most proud?
There are a lot of features that we're really happy with. Basing the game around a map, for instance, which completely changed how the game felt. And we're really excited about the 3D work we've done for The Crown of Kings
, adding buildings to the mountainous terrain which you can explore inside and outside using a cool cutaway "spotlight" that moves with the player.
But I think what we're most proud of is the move to open-world design that we took from Part 3 onwards. It was really exciting - and challenging - to leave the gamebook "tree" structure behind entirely, and set the player free to explore the game-world in whatever way they could. It allowed us to stuff the game with even more secrets and discoveries, and to really bring the world to life - both in terms of the narrative, and the extra gameplay of the "ancient past" beacons in Part 3.
How many narrative sections does the entire Sorcery! saga run to, now that Part 4 is complete?
One problem with talking about our games is that we don't have a good way to describe how they're built. They're not made from "paragraphs" in the way a traditional gamebook is; or rather, they are, but the paragraphs are just paragraphs which link together to form sections in a flexible way, based on what's going on in the story - and the paragraphs themselves can vary based on the game-state too.
We often simply talk about "words" - there are about 1.5 million in the full series - or choices - about 35,000 options - or about "stitches", which is the internal ink engine name for a paragraph of text, and there are around 60k of those.
Which is your favourite monster in the entire Sorcery! saga?
One thing I love about the series is that each book has its iconic creature - the Manticore in the Shamutanti Hills
, the Slime Eaters of the sewers of Kharé, the Serpents of the Baklands and the vicious Birdmen of Mampang.
But my personal favourite has to be the Snattacats, who turn invisible - but only when their eyes are closed. I particularly love that they get a mention in Book 1 - a crazed individual in a tavern mutters about them, as though he was being stalked by things he cannot see...
Outside of Sorcery! which are your favourite Fighting Fantasy Gamebooks?
I read most of them when I was a kid, but the one that really stayed with me was another Jackson classic - Creature of Havoc
. It just had so many incredible ideas: from the basic story set-up, to the mysterious language, and the incredible "escape" puzzle. I remember playing and playing the intro of that game, over and over, trying to figure it out - and when I did, I felt like I'd understood something of incredible importance about the marriage of storytelling and puzzle design.
Now that you've completed the Sorcery! saga, what can fans look forward to next from inkle Studios?
We've expanded since the early days of Sorcery! and we've actually been working on two games for the last year or so. So with Sorcery! out the door, we'll be all working together on the next game, which is a new story in a brand new world with a brand new kind of interface - and I think it's going to be quite a surprise. We hope people will enjoy it, when it's ready - but it's a little way off yet. But not more Fighting Fantasy for us, I think: it's up to the excellent Tin Man
to carry that flame alone for now!
Latest Update Friday 9th September 2016
This time next week I imagine some of us will be recovering from the the effects of one too many Luck potions, and you could be too if you come along to the Sorcery! 4 Launch Party! on Thursday 15th September 2016.
It's free entry from 6.00pm, free copies of the game will be given away during the evening, there will be a live IGN podcast, you'll get to meet the team behind the game, and there will be special Sorcery! cocktails, courtesy of the Archmage's minions.
To find out more details and to register your intention to attend go here: https://www.facebook.com/events/1379167585471064/
Latest Update Friday 9th September 2016
This is the Troll you were looking for
Derek the Troll will need no introduction to fans of Warlock magazine or readers of YOU ARE THE HERO - A History of Fighting Fantasy Gamebooks. Derek the Troll was a comic strip created, written and illustrated by Lew Stringer, whose work has appeared in such publications as The Beano, The Dandy and Viz. First appearing in issue #7 of Warlock, Derek fast became a fan-favourite, making regular appearances right up until the end of the publication’s run.
And now, for the first time in comics history, Lew has compiled the complete adventures of Derek the Troll into one 32 page comic, called - funnily enough - Derek the Troll, which will launching at ICE 2016, the International Comic Expo, in Birmingham this Saturday, 10th September 2016.
So if you're in the area, or you're already attending ICE 2106, make sure you drop by Lew's stand and pick up a copy or two. And tell him the Warlock sent you.
Latest Update Wednesday 7th September 2016
Fighting Fantasy Fest... two years on
Two years ago today, the first Fighting Fantasy Fest was held at the Double Tree Hilton in Ealing. As well as featuring Steve Jackson and Ian Livingstone as guests of honour, a veritable artists' gallery of illustrators were in attendance, and even other series authors made a brief appearance, as well as the original commissioning editor Geraldine Cooke, and the series' first desk editor Philippa Dickinson. YOU ARE THE HERO - A History of Fighting Fantasy Gamebooks was launched at the event and there was even an auction of rare Fighting Fantasy memorabilia.
Will there be another Fighting Fantasy Fest? Well, 2017 would seem like a good time to hold one, since August will see the 35th anniversary of the publication of The Warlock of Firetop Mountain.
Fighting Fantasy Gamebooks also received a mention on the BBC technology programme Click at the weekend during a piece on games in education, which included an interview with co-creator of the FF phenomenon, Ian Livingstone. You can watch it for yourself (as long as you have a TV licence) here.
Ian will also be appearing at Play Expo Manchester on Saturday 8th October, giving a talk about his time in the games industry entitled Life is a Game. If you're in the area, or able to travel up for the weekend, why not drop by and join in the fun?
Latest Update Wednesday 31st August 2016
Today is the day that fans of Fighting Fantasy have been waiting for, for a long time! Today is the day that The Warlock of Firetop Mountain is released on Steam, by Tin Man Games!
Latest Update Saturday 16th August 2016
A Legend 34 Years in the Making
Latest Update Tuesday 16th August 2016
The Sorcery! epic concludes
An epic adventure through a land of monsters, traps and magic, first imagined by gamebook pioneer Steve Jackson back in 1983, is about to reach its suitably epic conclusion with the release of Sorcery! Part 4: The Crown of Kings from inkle studios.
The Sorcery! series gave people a brand new way to experience an epic fantasy adventure. Now, more than thirty years on, inkle, the master storytellers behind the groundbreaking narrative game 80 Days, have brought the adventure up to date in an unparallelled adaptation.
Spanning four interconnected games, players weave their own unique tale of adventure, daring, luck and cunning from a million words of dynamic content and tens of thousands of decisions. Each part can be played separately, or strung together, with consequences of decisions that span the whole series. IGN called the game “a prime example of what can happen when traditional storytelling gets along with contemporary game design”.
Part 4: The Crown of Kings will be released for desktop and mobile on September 15th, 2016, and will be released simultaneously on Steam, the iOS App Store and Google Play.
Just check out the screenshots below for a taster of what you can expect on the quest ahead, and watch the trailer for the game here.
Latest Update Sunday 7th August 2016
Titan - The Fighting Fantasy World, now available as a PDF!
The Archmages of Arion Games have been hard at work again. They have cast their enchantments so that Titan - the indispensable guide to the world of Fighting Fantasy written by former FF consultant editor Marc Gascoigne - is now available as a PDF*.
If that sounds like the kind of enchanted digital scroll you would appreciate being able to conjure from the ether**, then direct your technomantic spirit guide to RPGNow, and conjure away to your heart's content.
* PDF, or Pan-Dimensional Factotum.
* Otherwise known as downloading.
Latest Update Thursday 28th July 2016
These are the colouring books YOU have been looking for!
Available as from today from Snowbooks, are the first four Official Fighting Fantasy Colouring Books!
You may have noticed the adult colouring book craze has been gaining momentum over recent months, but you have never seen a set of colouring books like these before. A4 format, featuring the black and white line art from the original FF Gamebooks by the fantasy art legends Russ Nicholson, Malcolm Barter and Iain McCaig, The Warlock of Firetop Mountain also features the cover art of Martin McKenna.
The books are available to buy from here in the UK, and from here in the US.
Remember to spread the word via all the social media channels you have available to you, and may your colouring pencils never be blunt!
Latest Update Tuesday 19th July 2016
YOU are the Colourist!
Fighting Fantasy gamebooks have sold over 17 million books worldwide, in over 30 languages. YOU were the hero in stories such as Deathtrap Dungeon, The Forest of Doom, The Warlock of Firetop Mountain, and City of Thieves, fighting monsters and foes with a pencil, two dice and an eraser. And now –
YOU ARE THE COLOURIST!
Bring your favourite wizards, monsters and fantastic settings to life, colouring the original emotive illustrations by artists Iain McCaig, Malcolm Barter and Russ Nicholson.
About the authors
Steve Jackson and Ian Livingstone co-founded iconic games company Games Workshop in 1975, launching Dungeons & Dragons and Warhammer in Europe. They co-authored The Warlock of Firetop Mountain, which was published in 1982, and went on to write over 20 titles in the best-selling Fighting Fantasy gamebook series. Ian became Executive Chairman of Eidos in 1995 where he launched global video games franchises including Lara Croft: Tomb Raider and Hitman. Steve became a Director of Lionhead, the award-winning video games studio best known for developing Fable.
About the illustrators
Russ Nicholson is an illustrator of Fantasy, well known for his contribution to the Fighting Fantasy series, including the first such book, The Warlock of Firetop Mountain. He has also produced illustrations for Games Workshop publications, including White Dwarf Magazine, and more recently has worked with Le Grimoire, Scriptarium, and Tin Man Games, amongst others.
Malcolm Barter studied Illustration & Design at Ipswich School of Art. He has freelanced in Publishing, Editorial & Advertising, notably illustrating Ian Livingstone’s classic Fighting Fantasy gamebook The Forest of Doom. His recent work has included more Fighting Fantasy, having been tracked down and lured back by French publishers in 2013.
Iain McCaig is an award-winning artist and one of the most sought-after conceptual designers working in the entertainment industry today. His work includes the landmark designs for Queen Amidala and Darth Maul, for Lucasfilm, as well as several Fighting Fantasy covers, and the internal illustrations for the seminal City of Thieves and the bestselling Deathtrap Dungeon.
Martin McKenna has illustrated covers and internal illustrations for twenty-two of the Fighting Fantasy series from Puffin Books/Wizard Books. He also produces concept and production art for computer games, and film and television productions, which have included the BAFTA-nominated The Magician of Samarkand for the BBC and Gulliver's Travels for 20th Century Fox.
About the books
Available 28th July 2016 | 297 x 210 mm | Published by Snowbooks http://snowbooks.com
Available worldwide from Amazon.co.uk, Amazon.com, Snowbooks.com and all good bookshops
9781911390039 • The Warlock of Firetop Mountain Colouring Book • £9.99, $14.95 • paperback
9781911390046 • The Warlock of Firetop Mountain Colouring Book • £25, $40 • hardback
9781911390053 • The Forest of Doom Colouring Book • £9.99, $14.95 • paperback
9781911390060 • The Forest of Doom Colouring Book • £25, $40 • hardback
9781911390091 • Deathtrap Dungeon Colouring Book • £9.99, $14.95 • paperback
9781911390107 • Deathtrap Dungeon Colouring Book • £25, $40 • hardback
9781911390077 • City of Thieves Colouring Book • £9.99, $14.95 • paperback
9781911390084 • City of Thieves Colouring Book • £25, $40 • hardback
Pre-order at http://snowbooks.com/ff
Latest Update Friday 15th July 2016
It's the Final Countdown..
For Stellar Adventures, this week, which has already passed its first stretch goal. It's not too late to be a part of this brand new, SF, AFF project, so (if you haven't already) check out the Kickstarter page here.
In other news, another FF-themed project will soon be coming to Kickstarter - Ian Livingstone's Freeway Fighter: The Comic. The first art for the project by Simon Coleby, coloured by Len O'Grady can be seen below.
To keep up to date with developments on this new Kickstarter, join the Facebook group here.
Latest Update Friday 1st July 2016
Stellar Adventures rocketing into the future!
Arion Games' latest Kickstarter project Stellar Adventures has already passed its funding goal, and still has 18 days to run. If you've not backed the project yet yourself, it's not too late to join the fun(d), and bear in mind that one of the rewards is to receive a leatherbound copy of the rules.
To find out more, click this link.
Latest Update Sunday 26th June 2016
Advanced Fighting Fantasy Adventures iiiin spaaaace!
Fans of Arion Games' Advanced Fighting Fantasy RPG and science fiction adventures will be delighted to learn that the company have launched a Kickstarter to fund production of Stellar Adventures, the SF version of the AFF rules.
Due for publication later this year, this version will support all kinds of SF, from large Starships exploring unknown space, to small traders movings from spaceport to spaceport, to marines investigating ruined alien spacecraft, and even cyberpunk.
Backers of the Kickstarter will also be invited into the playtest area of the Arion Games forums at the end of the campaign to make sure that the game is as good as it can be!
The book will also be available through the Arion Games webstore in due course, but to get in early, visit the Kickstarter project page here and pledge your support today!
Arion Games are also pleased to announce that they are now able to sell PDFs of the Advanced Fighting Fantasy (Second Edition) core book. This PDF is available directly from RPGNow.
This development also means that from now on Arion Games can provide a free copy of the PDF whenever a customer buys a print copy of the book from they webstore. So there has never been a better time to get into the game if you are not already a fan.
Latest Update Thursday 16th June 2016
The Beta Test of Firetop Mountain
Tin Man Games' brand-new adaptation of Steve Jackson and Ian Livingstone's classic The Warlock of Firetop Mountain (that was successfully funded via Kickstarter last year) is set to enter the Beta testing phase this summer (that is if you live in the northern hemisphere, or the teeming plains of Allansia, otherwise it's this winter) and will appear on Steam on 26th August 2016. The game will also release on iOS and Android platforms later this year.
Latest Update Sunday 12th June 2016
Visitors to the UK Games Expo last weekend at the NEC in Birmingham were treated to a demonstration of Greywood Publishing's forthcoming randomly-generated dungeon bash game Fighting Fantasy Quest, which is based on the legendary gamebook The Warlock of Firetop Mountain by Steve Jackson and Ian Livingstone. Jamie Wallis of Greywood Publishing spoke to the UK Gaming Media Network about the game, and you can watch the video interview here.
Fighting Fantasy Quest will be coming to Kickstarter soon, so make sure you check FightingFantasy.com regularly for further updates.
And talking of Fighting Fantasy and Kickstarter, Tin Man Games' 3D digital adaptation of The Warlock of Firetop Mountain is coming along a-pace too. Click here for the latest Kickstarter update.
Latest Update Friday 3rd June 2016
The Warlock: A New Adventure
They say all good things must come to an end, and the world of Fighting Fantasy is no different. Jamie Fry – the redoubtable Warlock himself – is relinquishing his duties as FF webmaster so that he can focus on his Fighting Fantasy Collectors’ Guide. Jamie became webmaster in August 2011, and has been diligent in keeping the website up to date with FF news, and also developing the site’s fan features such as readers’ art and amateur adventures. But fear not, a new webmaster will be announced in the very near future, and with it a new look website. Not only that, Jamie will continue to be involved with the website as a regular contributor with his Collectors’ Guide which can be accessed via FightingFantasy.com. The most recent edition is incredibly comprehensive and is a fantastic achievement. He has discovered FF items which even we had forgotten about! He is keen to continue adding rare FF items to the Collectors’ Guide, and the FF website will continue to support him in his endeavours. If you have not done so already, download a copy of the Collectors’ Guide here. Those of you who have met Jamie at events and conventions will have found him extremely personable and knowledgeable about all things FF. What Jamie doesn’t know about value and rarity of FF books and merchandise isn’t worth knowing!
We would like to thank Jamie for his support and dedication to FF, and for all his hard work on the website over the last 5 years. We wish him all the best with the Collectors’ Guide and look forward to reading the updates on FightingFantasy.com. We’ll be announcing his successor very soon. Watch this space…
Steve Jackson Ian Livingstone
Latest Update Wednesday 25th May 2016
Your Adventure Ends Here....Turn to 400
Do you have a favourite ending? Some are better than others and some are more memorable, especially those that leave the future open. I have trawled a few and have settled for the poignant finale in book 50, Return to Firetop Mountain.
“The Warlock of Firetop Mountain is defeated. Still panting heavily from exhaustion following the battle, you stand over the body of Zagor. Many of his stitches have burst open grotesquely. But at least Allansia is saved! You walk up the steps to Zagor’s throne, which is made of solid gold, set with hundreds of jewels. Your fortune is there for the taking. You fill your backpack with treasure and eventually find your way out of the mountain labyrinth…..
……You walk over and roll the body over with your foot. A sudden gasp comes from the villagers; there is a big smile on Zagor’s face and his eyes are wide open, although he is undoubtedly dead. But the thing that worries you most is that his skeletal left arm is missing, and that was the only bit of Zagor that was truly his own. Could that bony stump grow into another incarnation of Zagor? Surely not…”
Casting the Raise the Dead spell on himself clearly has its rewards. In the follow-up book 54, the Legend of Zagor, the sorcerer is slowly but surely regaining his strength in another land and his magical powers knows no bounds.
Latest Update Friday 20th May 2016
Many readers have approached Steve Jackson about why he made Creature of Havoc so hard to complete. I have posted the known errors to the bottom of the Creature of Havoc page where you will find a collection of feedback Steve himself compiled that hopefully gets you out of and past the dungeons!.
Latest Update Tuesday 10th May 2016
I stumbled across an old article on the SciFiNow Website that asks for you to vote for your favourite top ten Fighting Fantasy books and City of Thieves won the day. Instead of you sharing what your current favourite top ten are (how can you possibly choose!), why not take part in the alternative poll just above this banner at the top of the page. Look around the site and you will find other Polls dotted about that you might want to enter as well.
Latest Update Wednesday 27th April 2016
Fighting Fantasy Fact
Straight out of the Jonathan Green's `You are the Hero: History of Fighting Fantasy Gamebooks', did you know that.........
"Over the years, many people have doubtless wondered about the origin of the name Zagor (pronounced so that the ‘Za’ rhymes with ‘bay’, rather than with ‘baa’). It was Livingstone who came up with the name having been inspired by the moniker attributed to the crossword compiler whose work appeared in Owl & Weasel, Games Workshop’s original gaming fanzine, Zailin.
But who was Zailin? Who else, other than Ian Livingstone? Livingstone devised the puzzles while his then girlfriend was the one who actually typed them up. Zailin was an anagram of their first names, Ian and Liz!"
Latest Update Saturday 16th April 2016
Fighting Fantasy Collector checklist & price guide 2016
New and revised content for 2016. This sixth edition is bound to please die hard Fighting Fantasy Gamebook fans and collectors alike. Checklists, price guides, footnotes, articles. Everything you need to complete and value your collection. Start your inventory now and may your collecting stamina never fail! Click this link to read it on-line. You can obtain a download version in pdf by email email@example.com.
Latest Update Sunday 10th April 2016
Ever wondered what Allansia looks like. Well here it is in map form. The original cartographer is Leo Hartas and he did this one for Trolltooth Wars. Leo illustrated many maps for Fighting Fantasy Books.
Apart from a book setting, have you ever attempted to map Titan over a wider area? Send your artwork to the Warlock for a feature - firstname.lastname@example.org
Latest Update Friday 1st April 2016
Over the years the Fighting Fantasy logo has seen many faces. I am sure you'll all agree the original circular logo with the dagger is the most classic. It certainly has seen a few changes and I am sure there are a few other variations but for those that do not know, Fighting Fantasy has been around since 1982 (in print anyway) and this collection is the most popular ones known across the generations.
Latest Update Monday 21st March 2016
Bit of trivia from YOU ARE THE HERO. Steve Jackson may have been the first person to come up with the phrase 'role-playing game'. In early 1976, he wrote a review of En Garde! for Owl & Weasel (Games Workshop's original gaming fanzine). This was a 3 Muskateers quest game which used a gamesmaster. Struggling to find an effective way to describe how the Dungeons & Dragons experience differed from other games, he described it as a "role-playing game".
Latest News Wednesday 9th March 2016
If you haven't seen them yet you must have had your head buried in the sands of Titan. Arion Games have published the second edition of the Advanced Fighting Fantasy game system in paperback form since 2011 and for the first time you can now get one of them on-line. The first to be released in .pdf format is the Heroes Companion (requires the core rulebook) and available from RPG.NOW as a download.
Latest News Tuesday 1st March 2016
Freeway Fighter: The Comic Kickstarter project underway
A sequel to Ian Livingstone's Freeway Fighter is to be brought to life in comic format through a Kickstarter project supported by Jonathan Green based on a script written by Andi Ewington and Ian Livingstone. Find out more and keep up date on the progress by joining the Facebook group.
Latest News Sunday 28th February 2016
For those that missed SKILL, STAMINA; and LUCK on Radio 4 yesterday, here is the podcast on-line http://www.bbc.co.uk/programmes/b071h083
Latest News Monday 22nd February 2016
SKILL, STAMINA and LUCK
Listen to musings of Fighting Fantasy History on Radio 4 this Saturday at 8pm
Sat 27 Feb 2016 20:00 BBC RADIO 4
Latest News Thursday 18th February 2016
Congratulations to William Zaphirato for winning the competition with his drawing and description of a Mist Wraith for Beyond the Pit. A copy of Blood of the Zombies is on the way to him.
Latest News Wednesday 10th February 2016
An epic adventure in a land of monsters, traps and magic. Journey across the deadly Shamutanti Hills and through the Cityport of Kharé, home to thieves, corrupt nobles and deadly mutants, as you attempt to recover The Crown of Kings. Armed with your sword, and over fifty spells with weird and wonderful effects, embark on a journey of a thousand choices where every one is remembered and will change your story. This is Parts 1 and 2 of a four-part series.
Latest News Saturday 30th January 2016
A re-imagining of the Fighting Fantasy adventures as a rich new digital tabletop RPG with miniatures and multiple character paths.
For The Warlock of Firetop Mountain Kickstarter backers, Tin Man Games are releasing extra material as a bonus on Humble for Android users. In addition to Kickstarter, in just a few days they will also be releasing Steve Jackson's House of Hell on to Steam as well!
They have also commissioned new art from Russ Nicholson and can reveal that one of the images will include Sindla, Titan’s Goddess of Luck, and a brand new monster that has made Firetop Mountain its home since the dwarves left. This latter creature was once bound by the dwarves to work the forges, so it may be a little bit angry!
They’ve also commissioned some new digital miniatures, one of the stretch goals, which include Haldar Eriksson, Ophelia Lapwing and Vignor Firestorm. Fighting Fantasy fans will recognise these heroes as the pre-generated player characters that accompanied the Wizard series 2 edition of The Warlock of Firetop Mountain paperback. Check out Balrum Axecleaver as well.
The Scale of Firetop Mountain in game, with scalable interior, will be something never seen before that will surely enhance what is looking to be an exciting release. This is not all, following negotiation with Steve Jackson and Ian Livingstone, Tin man are introducing a new Allansian character. Find out more here.
Latest Update Sunday 17th January 2016
The Warlock would like to hear from budding artists.
Choose a creature, monster, humanoid or other Fighting Fantasy character from the Beyond the Pit A-Z and draw a picture using your own style. If it has a picture, do not copy it, re-imagine it and come up with something fresh.
To be in with a chance to win a Fighting Fantasy Gamebook, entries should be sent to email@example.com by midnight on Sunday 31st January 2016.
Latest Update Sunday 10th January 2016
CAMEOS AND RED HERRINGS
In YOU ARE THE HERO - A History of Fighting Fantasy Gamebooks Jonathan Green reflects on cameos.
"For those who are sharp of eye, there's a great deal to take from the myriad illustrations that appear in the Fighting Fantasy book. Take Iain McCaig, for example: "I left both clues and red herrings in the drawings, little things that the astute puzzle-hunter would pick up on. Occasionally, I also snuck things in just to see if anyone would notice, like the image of the howling prisoner with the severed hand in Deathtrap Dungeon, which is actually a portrait of Ian Livingstone." Following McCaig's lead other artists began to put Jackson and Livingstone into their pictures."
Where else have you seen the legends immortalised in the gamebooks or where else have you been duped by an image? e-mail the Warlock with your finds. firstname.lastname@example.org
Latest Update Friday 1st January 2016
To start the new year off as we mean to go on it is with great pleasure that we bring you the first quiz of 2016, House of Hell. Thanks once again to Tammy Badowski for her efforts. Why not try the others if you have time to spare and if you have one you would like to submit, e-mail the details to the Warlock for publication to email@example.com
Read archived news here.